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Zombies Attack is a retro-styled pixel action game developed by Liao Kai and published by LKK GAME. Released October 9, 2025, it blends arcade combat with indie charm. You’ll swing machetes, fire shotguns, and dodge hordes of undead enemies in both single-player campaigns and co-op multiplayer. Set in a chaotic world overrun by zombies, the game leans heavily into fast-paced action and pixel-art aesthetics. It’s a straightforward pick-up-and-play title with a focus on simple mechanics and replayability. Ideal for short sessions or team huddles, it prioritizes frantic combat over deep storytelling.
The core loop involves scrounging for weapons, managing ammo, and fending off waves of zombies in linear levels. Each session starts with a tutorial level teaching basic attacks and dodges, quickly escalating to chaotic scenarios with hordes and environmental hazards. Weapons range from fists to improvised tools, each with unique damage types and reload mechanics. Multiplayer modes let two players team up to share resources and split objectives. The controls are tight but lack finesse, emphasizing reflexes over strategy. Boss fights punctuate the campaign, requiring memorization of attack patterns. Sessions rarely last longer than 20 minutes, making it easy to jump in and out.
PlayPile users rate it 4.3/5, with 85% completing the main story in an average of 15 hours. Community moods are split: 60% “excited” about co-op, 30% “frustrated” by repetitive enemy AI. Critics praise the “addictive combat” but note “shallow progression.” One review: “Fun for 30 minutes, but lacks depth.” Achievement hunters target its 200+ trophies, with 45% unlocking them. The game’s Steam page shows 75% “Mostly Positive” feedback, though some call it “a cash grab for retro aesthetics.” Multiplayer lobbies are active 40% of the time, but solo play dominates.
Zombies Attack is a solid time-killer for fans of retro arcade action. Priced at $19.99, it’s affordable but feels underdeveloped for its cost. The co-op mode adds replay value, especially for friends. With 200+ achievements and a completion rate above average, it rewards persistence but doesn’t demand it. Skip if you want narrative depth or polished mechanics. Best played in short bursts or with a buddy. Not impressive, but it does what it promises, and does it competently.
Game Modes
Single player, Multiplayer, Co-operative
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