03:17 am

03:17 am

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About

03:17 am is a quiet dialogue-driven adventure set in a dimly lit diner deep in the night. You interact with two characters hashing out cryptic thoughts about work life and a strange box that appears on the counter. The story unfolds through choices that branch subtly, with each decision nudging the conversation toward different endings. The scene is simple but dense with atmosphere, evoking the loneliness and quiet tension of a diner long after last call. The game’s soundtrack by LeGone loops through three moody electronic tracks that players can toggle during downtime. Though built in just eight days for a narrative jam, the piece feels deliberate in its pacing and mood. Small details like flickering lights and distant car sounds amplify the isolation. At under an hour, it’s a brief but atmospheric detour for fans of slow-burn storytelling.

Storyline

03:17 am, an isolated diner at night, cars passing by on an interstate a few yards away, a couple of night birds talking about work, life and a mysterious box... Will the night bring you the answers you seek? Will you make the right decisions about this uncanny package?

Game Modes

Single player

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