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Navigate the dystopian city of London in 2112 where a rogue computer enforces oppressive rule through mechanical servants. In this side-view flick screen puzzle game you must infiltrate the towering complex and retrieve nine fragments of a Switching Code. Arranging these pieces correctly within the computer’s core is your only hope to restore balance. Movement and logic combine as you cross the pixelated environment dodging patrols and solving environmental challenges to progress. Released in 1985 for ZX Spectrum and Amstrad CPC 2112 AD leans into the simplicity of early 80s gaming. Its blend of exploration and sequential problem-solving offers a relic of retro challenge appealing to players who enjoy methodical puzzle design within a sci-fi narrative. While not widely discussed today its premise of resisting authoritarian AI feels curiously ahead of its time for a game built on flicker-screen limitations.
Game Modes
Single player
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