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About

63 Days is a real-time tactics game where you lead a small resistance cell during the 1944 Warsaw Uprising. Set in a historically accurate recreation of the city, you plan and execute stealth missions against German forces using hit-and-run tactics, sabotage, and careful resource management. Each level requires balancing stealth with direct action as you gather intel, recruit allies, and strike critical targets. The game blends fast-paced combat with slower moments of hiding, bribing, or disguising to avoid detection. What sets it apart is its focus on intimate storytelling within a brutal historical context. Developer Destructive Creations leans into personal stakes over grand battles, making every death feel impactful. The co-op and competitive multiplayer modes add replayability, though the single-player campaign remains the emotional core. With its detailed 1940s Polish setting and emphasis on teamwork, it carves a niche between WWII shooters and strategy games.

Storyline

I’m a part of the first generation born into a free Poland, after 123 years of foreign occupation. The outbreak of World War II stripped me of my family, home, and future. We’re angry, tired, but united. We’re itching to do something, to regain some measure of control over our lives. My companions and I feel like we have only one choice: to get revenge and win back independence for our city and nation, or die trying. The odds are overwhelmingly against us. We’re like brothers and sisters, emboldened by our fighting spirit, relying on our wits, stealth and teamwork. But will it all be enough?

Game Modes

Single player, Multiplayer, Co-operative

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