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7 Pillars is a brief, turn-based RPG that focuses on simple progression and strategic preparation. You play as CJ, a survivor in a post-apocalyptic world at war with Ethos, a returning conqueror. The game’s short runtime, around three hours, makes it accessible for newcomers, with automatic leveling letting you focus on weapon variety and resource gathering. Later challenges demand careful planning, as you’ll need healing items and special gear to take down tough bosses. Exploration and side battles aren’t just optional, they’re essential for endgame success. The narrative leans into ambiguity, with odd environmental quirks and vague details that only make sense after defeating Ethos. Your decisions, especially one key moment, shape how you approach the final showdown. While the low playtime and straightforward mechanics might not suit everyone, the game’s cryptic storytelling and tight combat offer a concise but memorable experience. Players who prefer shorter RPGs with a puzzle-like structure might appreciate the way secrets unfold in hindsight.
You control a young man named CJ. Little is known about your history, but you are thrust right into a war with Ethos. She has returned after 500 years to establish her pillars and conquer the earth. It seems almost everyone is dead and it is up to you and your friends to stop her. You will have to make a handful of tough choices along the way and one in particular will affect how you face Ethos in the final battle. Things will appear off sometimes (e.g. some walls can be walked through, details may seem vague, etc.) and not until after defeating Ethos will you begin to understand what just happened...
Game Modes
Single player
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