
OpenCritic
Weak
"Necropolis pulls many ideas together to ultimately deliver a satisfactory, short dungeon-diving experience that’s best enjoyed with friends. Some of its ideas conflict with each other (such as permadeath and teammate revival), its procedural generation doesn’t offer much in the way of replayability, and its intentional vagueness can be frustrating, but it’s good for at least a few monster-smashing runs before it gets old thanks to enjoyable combat mechanics, cheeky humor, and the promise of mystery."
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You take control of a squad in a retro-style strategy game built for quick matches. Build your forces from 24 distinct units and monsters then position them carefully on grid-based maps. Each of the 100 levels forces you to adapt tactics as enemies approach in waves. Simple controls let you focus on outmaneuvering opponents with timing and positioning. The 8-bit visuals and no-nonsense design keep things straightforward but challenging. Players report spending hours refining strategies despite the short match lengths. Developer Emil Zeilon launched the game in 2015 but continues to add content through updates. Great for fans who want tactical depth without long commitments.
Game Modes
Single player
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