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About

96 follows Niles as he navigates a quiet life disrupted by an unexpected encounter. This narrative-driven game unfolds through dialogue and choices that shape his path forward. Players decide how he responds to a mysterious stranger who forces him to confront old regrets and unresolved questions. The story emphasizes emotional tension and moral dilemmas, with outcomes branching based on decisions made. Gameplay is text heavy with limited interactivity beyond selecting dialogue options or actions. The game stands out for its tightly written script and layered character interactions. While short by visual novel standards, its 4-5 hour runtime packs a concise but impactful experience. Community reviews highlight the bittersweet tone and how small moments resonate long after finishing. Developer Spongey Kitty Games leans into minimalist presentation but fills the gaps with sharp dialogue and meaningful stakes. Not a deep simulation or action title, but a quietly effective story about letting go and moving forward.

Game Modes

Single player

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