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A Better Mouse Trap is a 2003 point-and-click adventure by Dave Gilbert. You navigate a bizarre alien world gathering items and chatting with locals to reunite two characters split by a teleportation mishap. The game splits control between Elandra and Davy Jones requiring you to switch between them to solve puzzles and advance the story. Simple graphics and a straightforward interface focus attention on dialogue and brain teasers. Gilbert’s dry humor shines through in character interactions and offbeat scenarios. The 20-year-old visuals feel dated but puzzles remain clever and the story quirky. A short satisfying experience for classic adventure fans. The non-cooperative dual-control setup adds challenge still fresh today.
Elandra has invented a better mouse trap, while Davy Jones wanted to enhance it. It teleports both to the distant planet, where Elandra and Davy are separated. Walking around the planet, talking to inhabitants, and collecting the items, the player should help Elandra and Davy to get united and to return back to Reality-on-the-Norm in this classic point-n-click icon-based adventure game. Davy and Elandra are controlled by the player in non-cooperative way.
Game Modes
Single player
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