A Broken Tale

A Broken Tale

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About

A Broken Tale is a 2D top-down RPG from NoLoot Studios where you play as a defeated villain trying to find a new boss after the hero wins. The game starts right where most adventures end, letting you explore an open world with full backtracking for side quests. You control characters who know they are in a video game and constantly break the fourth wall. The visual style mixes South Park animation with the look of classic SNES titles like Zelda while the action feels lighter than a standard fantasy epic. This title has been in development for about five years as the team switched from RPG Maker to a stronger engine. It stands out because it treats the entire story and its inhabitants as aware game constructs rather than just setting details. The developers describe it as a musical comedy adventure with custom art and music created specifically for this project. While there is no official release date yet, the long development cycle suggests a polished experience once it launches on PC. Fans of meta humor and retro aesthetics might find the premise refreshing since it flips the usual narrative script entirely.

Storyline

The game takes off where most games end. The big villain has been defeated, the hero have won. But the "The End" screen has not yet blocked the heavens, so you as one of the bad guys are searching for a new villain. The game breaks the fourth wall heavily and all of the characters are aware that they are video game characters. It's open a open world you first travel trough throughout the main story, but you can always backtrack for side-quests and exploration.

Game Modes

Single player

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