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A House in California by Cardboard Computer is a first-person narrative exploration game that blends fragmented storytelling with eerie atmosphere. You wander a shifting, handmade house populated by four eccentric relatives, each a mix of family history and imagination. Dialogue is sparse, replaced by cryptic notes, odd objects, and a slow figuring out of memories. The gameplay feels less like solving puzzles and more like piecing together a half-remembered dream. The game’s minimalist design and poetic ambiguity set it apart. Inspired by early graphic adventures but stripped of traditional plot, it leans into quiet dread and emotional resonance. With a 78% on Metacritic, it’s praised for its bold style but divides players who prefer clear direction. Released in 2010, it remains a polarizing indie experiment that lingers longer than it lasts.
Game Modes
Single player
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