A Painter's Tale: Curon, 1950
A Painter's Tale: Curon, 1950

A Painter's Tale: Curon, 1950

PS4PCXONESeries X|SPS5SwitchMacAdventureIndiePoint-and-click
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About

A Painter's Tale: Curon, 1950 is a point-and-click adventure set in a fictionalized version of a real-life Alpine village submerged by a dam in 1950. You explore the remnants of the old community through a half-drowned bell tower, uncovering personal stories and long-buried conflicts. The gameplay mixes environmental puzzle-solving with narrative choices, all tied to the region's history of displacement and resistance. Each area you unlock reveals more about the villagers' lives and the forces that led to their forced relocation. The game stands out for its quiet, reflective tone and strong historical foundation. Based on actual events in South Tyrol, it weaves real political struggles with fictional characters, giving weight to its themes of memory and loss. Players on forums often note the atmospheric art style and the emotional payoff of piecing together the past. With over 100 hours of content logged by the community, it’s a slower-paced title that rewards careful exploration over action.

Storyline

“A Painter's Tale: Curon, 1950” is a story about love and resistance, an adventure game about historical memory. The bell tower that comes out of the lake is the last memento of the old village of Curon, flooded by the waters of Lake Reschen in 1950 due to the construction of a dam, despite the protest of the citizens. The plans for the dam started during the Fascist era, opposing the interests of a big industrial group to the wellbeing of the villagers, who were forced to leave their homes and pastures.

Game Modes

Single player

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