

OpenCritic
Strong
IGDB
"A Plague Tale: Requiem is relentless in its depiction of misery. It imparts the troubling message that no matter how hard we try, we can’t change the future, and trying to do so only invites more pain and suffering than willingly submitting to our eventual demise. A series about two children losing their innocence and being corrupted by the evils of the world is one I welcome, but not when it teaches us to give up instead of fighting for a future all our own. The world may seem hopeless right now, but if we give in to the despair we’re choosing doom, and I’d rather go down slinging."
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Asobo Studio released this action-adventure sequel back in late 2022 for PC, Xbox Series X|S, PlayStation 5, and Nintendo Switch. You play as Amicia de Rune alongside her brother Hugo while fleeing the French Inquisition and swarms of plague-carrying rats. The story picks up after their first escape, sending them south to new regions where they hope to find an island that might cure Hugo's curse. This single-player experience focuses on a tight narrative involving survival against soldiers and massive rodent hordes rather than open-world exploration. It is the second chapter in a dark medieval saga that prioritizes cinematic storytelling over complex RPG systems.
You spend most of your time sneaking through villages and ruins to avoid detection. The combat system sees a major upgrade here compared to the original game, letting you switch between stealth takedowns or direct attacks depending on your unlocked skills. Progression allows you to tailor Amicia's abilities toward either lethal efficiency or silent movement. Environments are significantly larger than before, giving you more routes to navigate around enemies and their watchtowers. You must manage torch fuel and crafting resources while guiding Hugo through dangerous areas. Sessions involve solving environmental puzzles under pressure while keeping an eye on the horde of rats that will swarm you instantly if you make a noise or get caught in the open.
Critics clearly liked this one since 87.66 percent of reviewers on OpenCritic recommend it with an average score of 83 out of 100. IGN Middle East gave it a massive 95, calling the story experience impressive and superior to the first title. IGDB shows a solid 84.8 rating based on 262 user scores. Players seem invested since the average achievement unlock rate sits at just 37.9 percent across 35 total trophies. The rarest challenge is "Malignant," which only 5.50 percent of players have managed to unlock so far. This low completion rate suggests the game offers a significant hurdle for those chasing 100 percent or trying to master its difficulty spikes without guide assistance.
This title works best if you want a strong narrative driven by character relationships rather than endless grinding. At its current historical low of $16.95 on GameBillet, it is an easy buy for fans of story-heavy stealth games. The achievement data indicates that finishing the main campaign and mastering the tougher challenges are distinct experiences. You will need patience to track down every collectible since nearly 60 percent of players have not completed the full set yet. Skip this if you dislike linear paths or need constant action, but pick it up now while the price is low to see why critics praised its sequel status.
After escaping their devastated homeland, Amicia and Hugo travel far south to new regions and vibrant cities. There, they attempt to start a new life and control Hugo’s curse. But when Hugo’s powers reawaken, death and destruction return in a flood of devouring rats. Forced to flee once more, the siblings place their hopes on a prophesized island that may hold the key to saving Hugo.
Game Modes
Single player
IGDB Rating
84.6
RAWG Rating
4.3
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