

OpenCritic
Strong
IGDB
"A Plague Tale: Requiem is relentless in its depiction of misery. It imparts the troubling message that no matter how hard we try, we can’t change the future, and trying to do so only invites more pain and suffering than willingly submitting to our eventual demise. A series about two children losing their innocence and being corrupted by the evils of the world is one I welcome, but not when it teaches us to give up instead of fighting for a future all our own. The world may seem hopeless right now, but if we give in to the despair we’re choosing doom, and I’d rather go down slinging."
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A Plague Tale: Requiem drops you into 14th-century France as Amicia and her brother Hugo. Asobo Studio released this action-adventure RPG sequel in October 2022 for PC, Xbox Series X|S, PlayStation 5, and Nintendo Switch. The story picks up after the siblings flee their destroyed home to find safety in southern cities. Hugo's curse returns with a vengeance, summoning swarms of rats and drawing the French Inquisition. You control Amicia alone in a single-player campaign that mixes heavy stealth with expanded combat options. The game pushes beyond simple hiding to offer more fluid movement and deeper character progression as you navigate larger environments than before.
You spend most of your time navigating dense urban areas and open fields while avoiding detection by soldiers and rat swarms. The core loop involves solving environmental puzzles, crafting items like oil jars or throwing knives, and managing resources quietly. Combat has expanded significantly from the first game, letting you choose between lethal takedowns with a sling or melee weapons versus pure stealth approaches. You unlock skill trees to enhance sneaking efficiency or increase damage output based on your preferred style. Sessions often last an hour or more as you cross vast landscapes filled with enemies. The controls feel tight on modern consoles, allowing for smooth climbing and quick reactions during chases.
PlayPile users see this title as a strong sequel with deep engagement. Critics gave it an OpenCritic score of 83 out of 100, and 87.66% of reviewers recommend it. IGDB rates it at 84.8 based on 262 ratings. IGN Middle East awarded it 95 points for a story experience that surpasses the original, while God is a Geek gave it a 90, calling it a runaway hit. The community mood leans heavily toward satisfaction with the narrative and mechanics. Players have unlocked an average of 37.9% across 35 total achievements. The rarest trophy is "Malignant," which only 5.50% of players have earned so far.
This game works best for players who enjoy tense stealth sequences and emotional family dramas over pure action. At a historical low of $16.95 on GameBillet, the price is hard to ignore for this level of production value. The achievement system offers a solid challenge with 35 total tasks available. You should play if you want a focused single-player experience that respects your time without filler content. Avoid it if you prefer fast-paced shooters or open-world exploration with no story focus. The rarest achievement suggests endgame content is genuinely difficult for most people.
After escaping their devastated homeland, Amicia and Hugo travel far south to new regions and vibrant cities. There, they attempt to start a new life and control Hugo’s curse. But when Hugo’s powers reawaken, death and destruction return in a flood of devouring rats. Forced to flee once more, the siblings place their hopes on a prophesized island that may hold the key to saving Hugo.
Game Modes
Single player
IGDB Rating
84.8
RAWG Rating
4.3
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