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Manage your own ad agency in this iOS-only strategy game from 2011. Build your team by hiring account managers first to land clients then add creatives and others to handle projects. Balance budgets by paying staff enough to keep them from quitting while pushing productivity with treats like donuts. Every decision affects cash flow from client work and employee retention. The game’s charm comes from its tight feedback loops and simple yet tricky resource management. Players track worker happiness project pipelines and client demands across a clean interface. While not visually flashy the sharp strategy mechanics and escalating challenges earned it a 78 on Metacritic. Older but still addictive for fans of micro-management games.
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