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You play a high schooler suddenly dropped into a coed prep school where flirting isn't just allowed, it's mandatory. With your parents abroad and a love life quota to meet, you'll balance classes, social events, and awkward conversations to win over classmates. Each interaction shifts relationships, and your choices determine which crushes turn into dates. A cheeky father figure looms over everything, threatening to impose his own idea of romance if you fail. The game mixes dialogue trees with time management, letting you plan outings, build trust, and avoid the school's more... enthusiastic suitors. This 2000 Konami title leans into its absurd premise with deadpan humor. The school's "romance as curriculum" angle and your father's meddling create a oddly charming pressure-cooker dynamic. While not graphically advanced by modern standards, its script-driven gameplay and quirky character designs have earned it a cult following among retro sim fans. A niche pick for those who enjoy awkward teen scenarios with a side of dad jokes.
You're in tenth grade, your parents are out of the country for a year, and your new private school has affairs of the heart as a major elective. If that isn't reason enough to get chummy with the opposite sex, you're also a teenage male, and your father has decided that he'll find you a "really nice" girlfriend if you can't do it yourself. Throw in the fact that the only person you know at this new school is a Casanova who turned down a top-ten prep school because it wasn't coed, and one has the ingredients for a good old-fashioned romance sim.
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