Alice=Alice

Alice=Alice

Rejet Rejet May 28, 2014
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About

Alice=Alice is a visual novel that centers on a young woman invited to leave her mundane life behind. The story unfolds through branching dialogue and narrative choices as she interacts with a cast of characters tied to a mysterious alternate world. Players navigate romantic and dramatic scenarios, with decisions shaping the outcome of the protagonist’s journey. The game leans heavily into its premise of choosing between safety and adventure, with a focus on emotional stakes and relationship-building. The game’s strength lies in its tightly written story and character dynamics, which have earned it a niche following among fans of narrative-driven otome titles. With a single community vote highlighting its story focus, it’s clear the game prioritizes dialogue and player agency. Developed by Rejet, known for visual novels with strong thematic depth, Alice=Alice offers a concise but impactful experience for those into branching narratives. Its 2014 release date means it’s been around long enough for collectors but remains under the radar for newer audiences.

Storyline

Unchanging days, where nothing out of the ordinary happens. Is this really happiness? There is another me, one that says there is another world that is much more fun. With that in mind, one day a vivid black rabbit appeared in front of me. "Hey, you. If you're that bored, why don't you come over here?" "Well, but once you enter you can't return anymore." "Kuku, but the very best excitement may await you there?" What I replied without hesitation was... Yes/No

Game Modes

Single player

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