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Alice's 1997 is a brief, introspective narrative game built around fragmented scenes and quiet moments. You navigate a nonlinear story through sparse dialogue and environmental clues, piecing together a character’s personal history. The tone leans into melancholy and nostalgia, with a minimalist art style that emphasizes mood over detail. Short interactions and sudden shifts in perspective keep the experience intimate but open to interpretation. Made in under seven hours as a creative challenge, the game’s charm lies in its raw, unpolished edges. Community feedback highlights its ability to evoke small, specific emotions, many describe it as a digital sketchbook entry rather than a traditional game. While simple, its focus on mood and memory resonates with players who enjoy abstract storytelling. The developer’s constraints show, but the result feels authentic and deliberately low-key.
Game Modes
Single player
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