All Things Equal I Would Prefer It If We Were Safe & Lonely Instead of Together & Afraid But I Cannot Deny That It Is Hard; or: A Solitary Spacecraft.

All Things Equal I Would Prefer It If We Were Safe & Lonely Instead of Together & Afraid But I Cannot Deny That It Is Hard; or: A Solitary Spacecraft.

Dante Douglas May 17, 2020
browserIndie
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About

A Solitary Spacecraft is a text-based narrative where players navigate a series of choices that shape a story about isolation and the consequences of human connection. Set against the backdrop of a fictionalized space mission, the game unfolds through diary entries that blend personal reflection with cold logic. Each decision subtly shifts the tone between hope and resignation as you weigh the cost of safety versus the risk of closeness. The minimalist format lets the weight of the writing carry the experience with little distraction beyond the pressing questions of survival and trust. Dante Douglas crafts a tight, emotionally resonant journey that clocks in under an hour but lingers longer. Known for experimental storytelling, Douglas uses sparse language to pack a punch, balancing existential dread with quiet moments of tenderness. The game’s brevity and focus on thematic tension over action make it a standout for those seeking a thoughtful, character-driven puzzle. Available directly in your browser, it’s a concise but memorable exercise in narrative design.

Game Modes

Single player

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