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Alma and the Fragments of Cursed Memories is a role-playing game where you follow a cash-strapped magical researcher taking a risky commission. The story unfolds as Alma navigates a job with vague instructions and a shadowy client, blending exploration with puzzle solving to uncover secrets. Gameplay mixes turn-based combat with dialogue choices that shape the narrative, pushing you to weigh ethics against survival. The world feels lived-in, with lore pieces hidden in environmental details and NPC interactions. What grabs attention is the story’s slow-burn tension and the way moral gray areas complicate every decision. Player choices directly impact outcomes, creating real stakes. While the pacing occasionally falters in later acts, the writing leans into dry humor and sharp character dynamics. With a runtime of 10, 12 hours, it’s a compact but pointed tale about desperation and trust. Early access feedback on DLsite highlights the atmospheric art style and branching dialogue as standout features.
Alma's in a tight spot -- she's a magical researcher, but has no funds for her research! She's got no choice but to head to the tavern and take on a commission... But the one she ends up with is suspiciously short on details. Enticed by the reward money, she sets out to meet the mysterious client...
Game Modes
Single player
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