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And I Made Sure to Hold Your Head Sideways is a brief, story-driven game set around New Year’s Eve. It unfolds through text and simple visuals as you follow a cast of characters reflecting on their lives, regrets, and small moments of connection. The gameplay leans into quiet observation, with minimal interaction beyond reading and choosing short dialogue snippets. It builds a mosaic of ordinary people grappling with time, loss, and the fragile hope of moving forward. What sticks is its raw, conversational tone and the way it frames the holidays not as a spectacle but as a quiet reckoning. Developer Jenny Jiao Hsia layers the narrative with subtle humor and ache, avoiding clichés to focus on specific, relatable details. Though short, under an hour, it lingers, with players often noting its understated emotional impact. A small gem that feels like eavesdropping on someone’s real, unfinished thoughts.
Game Modes
Single player
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