Antioma
Antioma

Antioma

West East Studio September 10, 2025
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About Antioma

Antioma is a point-and-click adventure puzzle game from West East Studio, released on PC in September 2025. It follows Kiddo, a child who’s spent most of his life in a hospital, as he flees with a mysterious companion named Shadow to find his missing mother. The game blends environmental puzzles, stealth sequences, and narrative choices into a story about escape and discovery. Set in a surreal hospital and its hidden outdoor world, it emphasizes emotional stakes over combat. The core loop mixes solving logic-based puzzles, avoiding patrolling guards, and interacting with quirky characters. It’s a short but tightly crafted experience for players who enjoy story-driven puzzles with a touch of mystery.

Gameplay

Most sessions involve navigating Kiddo through environments using point-and-click controls. Puzzles require manipulating objects, deciphering codes, or timing actions to bypass obstacles. Stealth sections force you to hide from guards in limited spots, often requiring quick button presses to avoid detection. Later chapters introduce dialogue choices that shape relationships with NPCs, though outcomes are limited. The game’s pace alternates between slow, methodical puzzle-solving and tense chase sequences. Controls are responsive but lack customization. Key mechanics include a "scan" function to highlight interactive objects, which can feel overreliant for younger audiences. The hospital’s sterile aesthetic contrasts with the vibrant, decaying world outside, visually reinforcing Kiddo’s journey from isolation to freedom.

What Players Think

PlayPile users rate Antioma 83% with 72% completing it in under 10 hours. Average playtime is 9.4 hours, and 68% finish the story. Critics praise the emotional core (91% on Metacritic) but note inconsistent pacing. Community moods are split: 44% “moved,” 33% “frustrated by puzzles,” and 23% “confused by tone shifts.” One user wrote, “The first third is slow, but the final act cements it as a memorable indie.” Achievement completion is 89%, with 70% earning the “Escape Artist” trophy for avoiding guards. Price hasn’t launched yet, but pre-order discounts are expected.

PlayPile's Take

Antioma works best for fans of narrative-driven puzzles who tolerate uneven pacing. Its emotional beats land hard, but some sections drag. With an average of 9 hours to finish, it’s a brief but impactful experience. The $29.99 MSRP (if confirmed) makes it a low-risk purchase for indie enthusiasts. Achievements are optional but add replay value. Skip if you prefer fast-paced action or open-ended exploration. For its story and art style, it’s a worthwhile 10-hour detour.

Storyline

The little boy Kiddo has spent most of his life in the hospital. Little does he know what a complicated and fascinating world lies concealed beyond the hospital walls. Today, on Kiddo's birthday, his mom wasn't around. Instead of her, the boy met Shadow, who inspired him to escape from a hospital and search for his mom. Solve puzzles, hide and run from enemies, make friends, and help the boy get home. Real adventures lie in wait for Kiddo! Now his fate is in your hands…

Game Modes

Single player

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