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You run a run-down aquapark in the 1980s. Your days are spent wrangling rowdy visitors, hawking overpriced trinkets, and keeping the books. But the longer you stay, the stranger things get. Kids vanish mid-slide. Equipment malfunctions without explanation. The air thickens with the smell of chlorine and something worse. You’re not just managing a business anymore, you’re managing your nerves. The horror isn’t sudden jumps or blood splatter. It’s the slow rot beneath the surface. The way the maintenance logs start to contradict your own notes. The way the lifeguards stop showing up. The single vote for "intense" vibes isn’t wrong, there’s something about tallying receipts while whispers echo through the water park that sticks. The core loop of survival horror and resource management isn’t new, but the setting gives it teeth. You’ll spend more time staring at the security cameras than the customer flow chart.
Game Modes
Single player
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