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ARC Continuum drops you into a desert world powered by a mysterious energy source. You play as Hadrian, a rebel using a device called the ARC to bend time during a planetary uprising. Fight through oppressive forces with time-based combat where you rewind attacks, pause enemies, and fast forward through obstacles. Single player campaigns mix exploration and strategic timing while co op and competitive multiplayer let you team up or clash with others in real time. The game's standout feature is its custom networking tech designed to cut latency and detect cheating without big server farms. While the 2017 release didn't blow up the desert planet setting and time powers offer a distinct look. Players looking for deep multiplayer mechanics and time manipulation experiments might stick around longer than the game's initial reception suggested.
ARC Continuum entered Steam Greenlight in September 2015 and was approved within a week. Since then we have made immense progress and fine-tuned the gameplay mechanics, the artwork and we are very excited as we move closer to release. Traditionally, multiplayer games have used the client-server model to handle gameplay, artificial intelligence and physics. To support a large user base, companies must maintain large server farms provisioned for maximum throughput — a costly architecture that has a significant impact on your bottom line. Our fault tolerant distributed networking middleware eliminates the need for such server farms. An major advantage of our patent pending technology is the ability to detect cheats, reduce latency and correct network problems in real-time. Arc Continuum will be the first game to debut Akimbo Creations distributed networking middleware technology.
Game Modes
Single player, Multiplayer, Co-operative
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