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A gothic visual novel set in a world where principles and death collide, Argumentum Ad Culpam tasks you with navigating morally ambiguous scenarios to survive. Your choices shape outcomes in debates that double as survival mechanics, blending narrative twists with strategic decision making. The story unfolds through dialogue and branching paths, emphasizing how ethics can be weaponized in a broken system. Developed by TellerySpyro_GTX and published by Tagetes Team, the game launches April 30, 2024, for PC. Its single player focus leans into dense storytelling and philosophical conflict, positioning it as a talk-heavy experience for those into cerebral themes. Early builds suggest a bold approach to moral dilemmas, though pacing may test patience. The lack of action mechanics makes it a niche pick for fans of dialogue driven experiences.
Game Modes
Single player
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