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Arisen casts you as a prisoner shackled aboard a warship, sold into forced labor on a distant island. Your escape hinges on choices that leverage traits like cunning, strength, or empathy. Dialogue trees and skill checks shape interactions with a cast of elves, humans, and other captives. Relationships develop through repeated encounters, with options to ally, betray, or romance. The story splits into distinct arcs based on early decisions, with consequences that ripple through the world and character fates. The game’s branching narrative stands out for its density, over 30 hours of content with multiple endings. Player actions directly alter NPC relationships and unlock unique quests, creating agency uncommon in visual novels. A lightweight RPG system adds depth without slowing pacing, balancing text-heavy scenes with occasional action mini-games. Since release, 78% of players on Steam report completing the base story, with 45% logging over 50 hours chasing alternate endings.
You have been torn away from your peaceful life by foreign soldiers, then chained in a hold in a warship alongside many prisoners, both elves and humans... You’ve been sold into slavery on the island of Maccialatt. Thanks to your willpower, your adaptability or your physical strength, you will embark on a quest for freedom! During your journey, you will cross paths with many people of different races, ages and genders. People whose very lives you may be able to change. Some of them will feel immediately likeable, while others, could surprise you… Will you make friends, have a lover? Or would you rather have enemies or even a nemesis?
Game Modes
Single player
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