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About

As We Descend is a turn-based strategy game layered with deckbuilding and roguelike elements. You command a faction in a crumbling underground city, balancing resource management with tactical combat. Each battle requires arranging units on a grid, using a procedurally generated deck of abilities to outthink hordes of invading threats. Progress hinges on tough choices, prioritize upgrading weapons, fortifying walls, or recruiting new allies. The city itself feels like a living threat, its politics and secrets demanding as much attention as the frontlines. What sets it apart is the tension between long-term planning and immediate survival. With Coffee Stain Publishing on board and a 2025 release date, the game leans into its developer’s knack for tight systems. The blend of deckbuilding and unit positioning creates a rhythm that rewards adaptability, while the post-apocalyptic setting avoids over-explaining itself. For now, it’s a strategy title that trusts players to figure things out, and punishes or rewards them accordingly.

Storyline

Decide the Fate of the City – Hailing from one of the three great factions of the City-Vault, you hold the key to its fate amidst the post-apocalypse. Outmaneuver the medieval politics of the city and unearth its deepest secrets. As the first and last line of defense for the city walls, you must hold the line…

Game Modes

Single player

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