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You’re stuck in a crumbling mental hospital that resets every few hours. Sneak through dim halls, dodge a shadowy pursuer, and piece together why you’re trapped here. No weapons, just a flashlight and your wits. Every loop reveals more of the facility’s secrets, most of them best left buried. The tension comes from tight pacing and a creepy atmosphere that clamps down early. It’s not a long game, but the constant threat of failure keeps you moving fast. Player forums mention frustration with the difficulty but credit the design for making every small victory feel earned.
Game Modes
Single player
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