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Assassin is a 1992 Amiga platformer where you play a lone killer sent to take down the villain Midan. The game blends running, climbing on walls and ceilings, and using a razor-edged boomerang to dispatch foes. Three difficulty settings adjust challenge and unlock new areas, with tougher enemies and rewards at higher tiers. You’ll dodge dogs, lasers, and other obstacles while navigating levels that test both reflexes and strategy. Controls are handled via joystick, emphasizing fast-paced action over complex mechanics. The game’s standout feature is its progression system, where each difficulty level reveals more of the world and enemies. The 1994 Special Edition stripped the first level and replaced the boomerang with a laser gun, streamlining the experience. While not a massive hit at launch, Assassin remains a niche pick for Amiga enthusiasts seeking tight platforming with a focus on mobility and weapon variety. Its simple premise and escalating difficulty keep the tension high for those who remember the system’s heyday.
Game Modes
Single player
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