Atelier Rorona Plus: The Alchemist of Arland
Atelier Rorona Plus: The Alchemist of Arland

Atelier Rorona Plus: The Alchemist of Arland

Gust Tecmo Koei Games November 21, 2013
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65

Metacritic

83

IGDB

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About Atelier Rorona Plus: The Alchemist of Arland

Atelier Rorona Plus: The Alchemist of Arland drops you into the shoes of Rorolina Frixell, a young alchemist who inherits a massive debt and a failing workshop in the industrializing city of Arland. Developed by Gust and released on November 21, 2013, this PlayStation 3 and Vita title serves as the first entry in the beloved series. You play as Rorona, tasked with saving her shop from closure within three years. The game blends fantasy elements with a gritty reality where ancient magic meets new technology. It is a single-player experience that focuses on survival and management rather than pure combat prowess, setting a distinct tone for the franchise that followed.

Gameplay

Your daily routine involves gathering materials in fields or dungeons, then returning to your workshop to craft items. You spend hours managing inventory, mixing herbs and ores, and fulfilling orders from townsfolk to earn money. The core loop revolves around completing twelve examinations over three game years to prove your worth as a master alchemist. Combat is turn-based but secondary to the crafting system, where you must identify the right ingredients to create specific potions or weapons. Controls are straightforward on both Vita and PS3, letting you navigate menus with ease while your character handles the rest of the work. You balance limited energy levels against the ticking clock of each in-game year to ensure you do not run out of time before the final judgment.

What Players Think

Critics and players hold mixed views on this entry. Metacritic gave it a 65, while IGDB shows a higher score of 82.8 based on just five ratings. The community moods suggest patience is required, as the repetitive nature of gathering resources divides opinions. Average playtime hovers around 30 hours for completionists tackling all side quests and examinations. Completion rates indicate that many players stop before finishing the three-year cycle due to the grind involved in crafting rare items. Review snippets often praise the charming art style but complain about the slow pacing during early sessions. Despite the low review count on some platforms, dedicated fans cite it as the essential starting point for understanding the Atelier formula.

PlayPile's Take

This game is a solid choice if you enjoy methodical management sims over action-heavy RPGs. The price remains reasonable on digital storefronts compared to modern titles. You will unlock achievements for crafting specific items and passing exams, which adds structure to your goals. Do not expect fast-paced battles or complex storylines. The three-year deadline creates genuine tension without needing constant combat encounters. If you can handle the repetitive gathering loops, the satisfaction of running a successful workshop is real. Play this on Vita for portability, as sessions fit well into short bursts of time.

Game Modes

Single player

IGDB Rating

82.8

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