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About

Australia Did It is a turn-based strategy game where you defend cargo trains from relentless enemy waves. You deploy squads of mercenaries, merging them to create new units with unique abilities. Each mission pits your tactical skills against increasingly tough waves, balancing resource management with positioning to ensure your cargo reaches its destination. The unit merging system stands out, letting you adapt mid-battle by combining soldiers into hybrid types. While the reverse bullet hell concept, players avoiding hazards while enemies approach, catches by surprise, some found the learning curve punishing. Still, with a 4.3/5 average from early players, it rewards careful planning and creative unit builds for those who stick through the challenge.

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Single player

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