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Autobahn Tokio is a 1995 racing game built for the 3DO Interactive Multiplayer. You pick one of four cars each with distinct handling and speed traits inspired by real vehicles. Three single-lap tracks define the experience: a neon-lit cityscape, a curving coastal route, and a tree-lined highway. You race against a CPU driver while hitting checkpoints to set the best time. Switch between automatic and manual gear shifts but no tuning or customization exists. The focus is straightforward speed trials with little beyond the core race mechanics. The game released exclusively in Japan but features all English text and menus. It stands as a curious artifact of the 3DO’s short lifespan and Japan-only titles that never left the region. The track variety offers a clear contrast between urban and open-road settings. With no multiplayer mode or deeper progression systems, it caters to pure arcade racing fans. Community archives note its odd mix of regional exclusivity and accessible language but few players remember it beyond niche 3DO collectors.
Game Modes
Single player
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