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Automation is a puzzle adventure game that takes place entirely within a single room. As a scientist, you'll attempt to retrieve a robot that's fallen through a floor trapdoor. The challenge lies in manipulating the environment using limited tools and objects. Each action you take alters the room's state, requiring careful planning and creative problem-solving to bring the robot back. The game's mechanics emphasize logic and environmental interaction, with a focus on cause-and-effect sequences. Created in just one week as part of the first OROW competition, Automation impresses with its clever design and cohesive gameplay. Despite its compact scope, it offers a satisfying sequence of puzzles that escalate in complexity. The single-room setting allows for tight integration between mechanics and environment, making each solution feel earned. It's a short but well-crafted experience that highlights what can be achieved with focused creativity. The game remains a respected entry in indie circles for its ingenuity and efficient storytelling.
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