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Avariavs is a turn-based strategy game where you build a team of three heroes and clash with opponents in simultaneous action battles. Both players select moves at the same time, creating a tense back-and-forth as strategies unfold. Matches continue until one side’s health hits zero, with each decision carrying immediate consequences. The game supports solo campaigns, online multiplayer, and split-screen duels for local competition. The world of Avaria hinges on emotions as both power and peril. Two species, a rigid, emotionless ruling class and a rebellious, feeling-driven faction, teeter toward war. Your choices in combat and story missions shape a narrative about control and survival. The blend of real-time decision-making in a turn-based format sets it apart. Though it has a niche audience, its clever mechanics and thematic depth earn praise from strategy fans.
On AVARIA, emotions are dangerous. For the Hume, feeling the wrong emotion might cause an explosion or start a pandemic. For the Eoni, feeling any emotion at all could strip you of your immortality. It’s in this world that a plot is brewing among the Hume: a plot that, if fulfilled, will leave only one race standing. Kasper and his friends must dive into a world of technology, magery, politics, and ethical ambiguity to stop an almost unspeakable horror: the world’s first genocide. World AVARIA is home to two intelligent species. The first were the Eoni: immortal, intellectual, and entirely incapable of feeling emotion. It was only a few thousand years ago that an Eoni finally stumbled upon an emotion and, in so doing, transformed themselves into the first Hume. The Hume – beautiful, sexual, magical creatures – have been willing to live under the rule of the Eoni ever since, following their laws in exchange for guidance… until now.
Game Modes
Single player, Multiplayer, Split screen
IGDB Rating
50.0
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