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Azito casts you as the leader of a secret base under constant assault. Your job is to design and pilot mechs to intercept enemy forces before they reach your compound. Unlike traditional strategy games you can't strike first, all action happens on your turf as you adapt defenses and tech. Each decision shapes your base's layout and capabilities through specialized staff assignments and weapon development. The PlayStation classic leans heavily into tactical resource management as you balance research production and frontline readiness. The defensive-only gameplay creates a tense reactive experience that feels distinct in the strategy genre. While modern stats are scarce its 1997 release positioned it as an early mecha defense simulator with surprisingly deep customization options. Fans of methodical base building and mech design often cite its staff management system as a standout feature though the dated presentation may not appeal to all. A niche title that prioritizes strategic depth over spectacle.
Game Modes
Single player
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