Baby Steps
Baby Steps

Baby Steps

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About Baby Steps

Baby Steps is a single-player adventure game by Bennett Foddy and Devolver Digital. Released in 2025 for PC and PS5, it casts you as Nate, a directionless slacker who gains the ability to walk in a hazy, surreal world. The game leans into physics-based exploration, where every footstep must be manually placed. It’s a quiet, introspective journey through misty landscapes, focusing on movement and environmental discovery. Think meditative hiking with a side of existential dread. If you’ve played Ape Out or Getting Over It, you’ll recognize the developer’s signature mix of absurdity and rhythm.

Gameplay

You control Nate by placing each footstep individually, adjusting speed and balance in real time. The camera locks to your perspective, so every move feels physical. You’ll navigate rocky trails, climb slopes, and avoid obstacles like floating rocks or sudden drops. The mist obscures the terrain ahead, forcing you to guess where to step next. Sessions often last 30, 60 minutes, with the game saving automatically as you progress. There are no enemies, quests, or time limits, just the sound of crunching gravel and the occasional chirp from background wildlife. The challenge lies in mastering Nate’s clunky, deliberate movements while appreciating the eerie beauty of the world.

What Players Think

PlayPile users rate it 8.7/10, with 85% completion and an average of 6 hours played. Mood tags include “reflective” and “calm,” though some note it “feels like a 10-minute demo stretched into an hour.” Critics praise the clever movement, calling it “a fresh take on traversal mechanics.” The achievement list has 20 trophies, 60% of players unlocking at least half. Review snippets: “The simplicity is deceptive… every step feels like a small victory.” “Too slow for me, but I respect the ambition.” Most players finish within 3, 7 sessions.

PlayPile's Take

Baby Steps is for players who enjoy slow, experimental design and don’t mind a short playtime. The $29.99 price tag matches its modest scale. It’s not a game you’ll play often, but the tactile movement and atmospheric visuals make it worth a try. If you’ve ever marveled at the poetry of walking, this will hit differently. Skip if you crave action or structure.

Game Modes

Single player

IGDB Rating

71.2

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