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Ballistic is a 1998 arcade puzzle game from Mitchell Corporation. You arrange three patterned balls in a row to clear them from the screen while preventing the board from overflowing. Each move triggers a chain reaction that reshapes the grid, demanding quick decisions and spatial awareness. The game escalates in intensity as the board fills faster, turning simple matches into a race against time. This early 90s title carved a niche with its rapid-fire gameplay and straightforward rules. Though it lacks modern polish, its blend of timing and strategy earned a cult following. Players often cite its addictive quality and the satisfaction of clearing large sections in one move. As a relic of the arcade puzzle era, Ballistic remains proof of minimalist design that prioritizes action over complexity.
Game Modes
Single player
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