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Barista is a coffee shop management game designed with accessibility at its heart. Players handle orders, manage inventory, and interact with customers using audio cues and simplified controls. The focus is on intuitive sound design and tactile feedback rather than visual elements making it approachable for players with varying needs. Tasks involve timing and coordination but the mechanics avoid complex interfaces or rapid reflexes. The game was built specifically for the "Games for Blind Gamers" jam highlighting its commitment to inclusive design. While short in scope it offers a polished example of how audio-driven gameplay can be both functional and engaging. Early demos from the jam received praise for their thoughtful approach to accessibility without compromising on core gameplay loops.
Game Modes
Single player
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