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Basketball is a straightforward sports title for the Elektor TV Games Computer where you control a single-player team in a simplified court showdown. The objective is to score points by launching the ball into the hoop while defending against the AI's attempts to do the same. Controls are limited to the system's basic input options, making for a no-frills approach to the sport. The game focuses on quick matches with minimal setup, relying on reflexes and timing over strategy. Despite its rudimentary design, this title holds a niche spot as one of the earliest basketball simulations on home computers. Martin Greiner's development work here aligns with the Elektor system's reputation for minimalist programming. While it lacks depth compared to modern sports games, its historical context and charm for retro enthusiasts make it a curiosity. Community archives note its simplicity as both a limitation and a nostalgic draw for early gaming historians.
Game Modes
Single player
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