Battle Isle: Threshold Run

Battle Isle: Threshold Run

TBA
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About

Battle Isle: Threshold Run started as a turn-based tactics game set in an alternate post-WWII timeline. Players would have controlled military units on a hex grid, moving and firing in sequence to outmaneuver opponents. Stratotainment launched this project on Kickstarter back in September 2013 with a funding goal of seventy-five thousand dollars. The team planned deep strategic gameplay where every move mattered in a conflict that never happened in real history. The campaign failed to reach its target, and the creator eventually cancelled development before any playable build existed. No community ratings or player statistics exist since the project never shipped. This remains one of those titles that got away for strategy fans who follow Kickstarter closely. The concept itself offered a fresh take on classic hex-based combat without the need for complex real-time elements. It sits in archives as a missed opportunity rather than a finished product you can download today.

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