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You take control of a grid-based battlefield where buying and arranging enemy tiles shapes your army. Each turn lets you convert foes like goblins or slimes into allies by claiming their space. Success depends on how you position these units to exploit weaknesses and block paths. The game layers RPG progression with puzzle-like spatial reasoning as you adapt formations to shifting combat scenarios. A 83/100 Metacritic score highlights its clever tactical depth. The tile purchase mechanic adds a resource management layer to traditional turn-based battles. While the 2013 release date means it's been around a while, the blend of strategy and puzzle elements keeps matches feeling fresh. PlayStation 3 and PC players looking for thoughtful combat over action will find plenty to unpack here.
Game Modes
Single player
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