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B.C. started as an ambitious role-playing adventure set in prehistoric times. Players would have roamed an open world sandbox while facing off against wild animals from that era. The project came from Intrepid Computer Entertainment and Lionhead Studio before Microsoft Game Studios took over publishing duties. It was built for single-player experiences on the Xbox platform. The game never saw a release because development stopped in late 2004. Peter Molyneux, who directed the title, expressed hope that the project might get revived at some point. This cancellation left a gap for fans waiting to see how this specific vision of early human survival would play out. No community ratings or gameplay statistics exist since the world never got to explore the final product.
Game Modes
Single player
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