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Beacon is a brief point-and-click puzzle game where you guide a damaged drone through a sunken spacecraft to save an injured astronaut. The player navigates tight corridors and flooded compartments using a limited toolkit to fix systems and reach a beacon. Each action feels urgent but methodical, with a focus on environmental storytelling through sparse dialogue and logs. The game’s claustrophobic setting and tense pacing stand out, creating a strong sense of isolation. While the short runtime won’t keep everyone engaged, fans of narrative-driven adventures often praise its atmosphere and creative use of perspective. The drone’s awkward, mechanical movements add a fresh twist to the genre’s usual player agency.
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