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You play a new guard at a rundown prison tasked with keeping things running for seven days. The game blends administrative chores like scheduling shifts and assigning labor with sudden chaos as inmates push boundaries. Manage resources to prevent riots, handle medical emergencies, and navigate a cast of eccentric prisoners each with their own quirks. The first-person perspective keeps you in the thick of tense negotiations and awkward confrontations as you balance discipline with the absurdity of the situation. The dark humor shines through bureaucratic hurdles and inmate antics that escalate rapidly. Player reviews note the brisk seven day structure creates a tight narrative arc without dragging. The mix of mundane paperwork and high stakes decision making sets it apart from typical sim games. With 18 different inmates and branching scenarios, each choice impacts the prison's stability. Community feedback highlights the satisfying mix of strategy and slapstick, making it a quick but memorable management challenge.
Game Modes
Single player
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