

OpenCritic
Fair
"All Walls Must Fall starts with a bang, in all possible senses, and then gets stuck in the banal dictated by the repetitiveness of the patterns both in terms of gameplay and graphic sector, going to run out in a very short time and not being too replayable despite the possibility of having “always different” campaigns; unfortunately these differences are so barely perceptible as to give an aura of monotony to the whole game, leaving in the mouth the taste of a good opportunity that has been wasted. The porting to Switch, although it has the not indifferent charm of portability, is not very user friendly, since All Walls Must Fall has a decidedly more PC-oriented system, in which management is decidedly simpler and less difficult."
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A short active incremental game where you smash piggy banks to pay your bills. Collect coins, upgrade, and get debt free!
Source: IGDB
Game Modes
Single player
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