
OpenCritic
Fair
"Paradise Lost doesn’t have any gameplay systems to keep players engaged and loses some of its potential because of it, but it does use its space well for its storytelling. It creates an otherworldly setting designed to simultaneously wow and disgust players as they make their way through gorgeous, yet heinous structures designed for evil. The stories within these structures are elegantly told for the most part as they reflect and strengthen each other along the way. Shooting Nazis in the face is almost always a blast, but Paradise Lost doesn’t resort to violence to make its point. Instead, it explores these horrors and wraps that inhumanity around the tragedy of a grief-stricken orphan, a rarity in the medium that demonstrates that how gaming can portray such evil needing to shoot at it first."
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Bleach: Paradise Lost lets you hunt Hollows by walking around in the real world. Your phone’s GPS pins enemies near you, and you tackle them in turn-based fights with a squad of five characters. Each battle feels like a strategy puzzle with deck-building mechanics adding depth, how you mix skills and resources shapes your victories. A story mode threads through it all, giving you a reason to keep grinding. The deck system stands out, letting you tweak tactics mid-game as you collect new abilities. GPS play is quirky but rarely a full-time hook, so most players stick to story missions and base-building. Released in 2017, it’s a mobile-friendly RPG with a niche twist. Works best if you like turn-based combat and have a few spare minutes daily. Available on Android and iOS.
Game Modes
Single player
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