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Blue Reflection Sun is a mobile RPG from Gust that layers tactical combat with a story about survival in a world poisoned by falling ash. You control a group of girls fighting to stay alive as toxic fallout turns the environment deadly. Battles use a turn-based grid system with elemental weaknesses and team positioning. Character skills and relationships influence how you approach each conflict. The game blends light strategy with narrative choices that shape interactions and outcomes. The game stands out for its striking art direction and melancholic soundtrack that amplify its themes of fleeting hope. Player reviews on overseas platforms highlight strong writing and well-paced progression despite its mobile focus. While tied to prior Blue Reflection entries, its standalone story about resilience in a collapsing world works well for newcomers. The 50-hour runtime and optional post-game content give it staying power beyond casual play sessions.
Wind blowing from South-West before noon, sunny with some clouds. There may not be a lot of clouds, but depending on the region, many Ashfall may be expected". On that day, ever so suddenly, the Ash started falling upon this world. A world trapped in Ash. It is a story of living fleetingly and strongly in such world of the girls who fight against "calamity". ...In the world of gray, only these days were beautiful- "......however, centered at Unatecho of Izumo City and its surrounding region Large scale Ashfall are expected after sunset" It all began a year and a half ago. The day that “Ash” suddenly began to rain on the world. Just another natural phenomenon. Or so we thought. We eventually learned that the Ash is “a toxic substance that invades the body.”
Game Modes
Single player
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