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Boba is a minimalist strategy game where you manage a growing empire through cycles of resource gathering, territorial expansion, and cryptic discovery. The core loop revolves around assigning units to harvest materials, deploying them to claim new zones, and unlocking abstracted upgrades that shift the game’s goals. Progression feels tactile despite its simple visuals, with each decision ratcheting up the pressure as the map fills and options narrow. The lack of explicit story or tutorial forces you to interpret the game’s logic yourself, which adds to its eerie charm. Made in 48 hours for Ludum Dare 52 by Daniel Mullins (known for Inscryption and Pony Island), Boba is free on Itch.io and packs surprising depth for its scope. Players praise its clever use of incremental mechanics and the way it blurs the line between planning and chaos. While short, it’s a sharp exercise in strategic tension that’s easy to pick up but harder to walk away from.
Game Modes
Single player
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