
OpenCritic
Fair
IGDB
"While Soft Body initially strikes a nice balance of difficulty, the later levels become far too complex, which is a serious problem as being able to solve these puzzles comes down to your physical attributes. Without the necessary reflexes or hand-eye co-ordination, there's no possible way for you to progress through these levels, even if you understand what you're doing wrong and what you need to do to solve it. Fortunately, we found the game's first set of levels to be a very enjoyable challenge and a unique spin on the puzzle genre."
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Bodycount is a high-octane first-person shooter built for rapid firefights and shattered environments. Players engage in close-quarters combat where every encounter feels like a frantic dance of bullets and debris. The game emphasizes speed over strategy with weapon-based abilities that let you punch through walls, launch enemies into the air, or create cover on the fly. Single-player missions and multiplayer matches revolve around aggressive, no-holds-barred action that prioritizes quick reflexes over careful planning. The game’s standout is its unrelenting pace and over-the-top destruction mechanics which let you reshape levels mid-battle. While it never topped major award lists, its reputation as a wild, fast-moving shooter persists among fans who appreciate its chaotic energy. Bodycount isn’t about careful tactics, it’s all about how fast you can pull the trigger and move on to the next explosion.
Game Modes
Single player, Multiplayer
IGDB Rating
50.8
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