Bomberman
Bomberman

Bomberman

Hudson Soft Hudson Soft December 20, 1985
famicomNESfdsArcadeStrategy
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About Bomberman

Bomberman arrived on December 20, 1985, developed by Hudson Soft for the Family Computer and later the NES. Players control a white robot trapped in an underground factory under the Bungeling Empire. The goal is simple yet frustrating. You must navigate maze-like levels filled with hard blocks while dodging enemies that patrol the halls. The only way to clear a path or destroy threats involves planting explosive devices. This arcade classic started as a puzzle game but gained a narrative layer when ported to the NES, adding a motivation for the robot to reach the surface and become human.

Gameplay

You move your character through a grid-based map filled with indestructible walls and soft blocks that vanish after one hit. Every few steps you can plant a bomb with a set timer. The explosion travels in four directions until it hits a wall or a soft block, destroying both. You have to time these blasts carefully to kill enemies without getting caught in the blast radius yourself. The game features single-player progression through multiple levels that get harder as you go. Controls are basic directional movement and a single button for placing explosives. Sessions involve memorizing enemy patrol patterns and managing space while bombs tick down.

What Players Think

The PlayPile community data shows mixed feelings about this title. IGDB lists 107 ratings with an average score of 64.5 out of 100. Players report an average completion time that varies wildly depending on how many attempts it takes to beat the final boss. Community moods lean toward nostalgic but critical, noting the steep difficulty curve. Many users mention high frustration levels when facing tight corridors with multiple enemies. Some reviews highlight the satisfaction of clearing a room completely without taking damage, while others complain about cheap deaths from enemy placement. The game does not appear in the top tier of modern favorites despite its historical importance.

PlayPile's Take

Bomberman is worth playing if you enjoy punishing arcade challenges and don't mind failing repeatedly. The NES version offers a story that gives context to the gameplay, but the core loop remains brutally difficult. There are no microtransactions or online elements here, just pure price of admission for a single cartridge. Players who grind through the levels can unlock achievements related to speed and perfect runs. It is not a relaxing experience, but the satisfaction of finally escaping the factory feels earned. This game suits those who want to test their patience against classic design flaws rather than modern convenience.

Storyline

Set in a galaxy creatively named the Bomber Nebula, the original Bomberman did not incorporate an official storyline but focused purely on the puzzle aspect of the game. When Bomberman was re-released for the Nintendo Entertainment System, a story was incorporated into the gameplay. In the NES version of Bomberman, the title character grows tired of making bombs in an underground factory in the Bungeling Empire. Bomberman finds out that if a robot is able to reach the surface, it can become human. The title character decides to escape, and is turned into an organic human being known as the "Runner".

Game Modes

Single player

IGDB Rating

64.5

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