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Bone to Gather is a strategy roguelike where you lead a crew of underpowered skeletons through a campaign of revenge against a demonic ruler. Each playthrough revolves around assembling a team from different skeletal types, each with distinct combat roles and abilities. Success depends on chaining their traits together to overcome waves of enemies in fast-paced, grid-based battles. The procedural maps and shifting enemy compositions ensure no two runs feel the same, balancing planning with on-the-fly adjustments. The game stands out for its deep synergy mechanics, where pairing a shield-bearing skeleton with a ranged attacker can unlock unexpected advantages. Its art style blends cartoonish bone humor with sharp tactical visuals, making each match feel both lighthearted and tense. With a December 2024 release date and no multiplayer component, it leans into solo replayability. Early builds show a growing Steam community praising its accessibility and the satisfaction of turning weak units into a coordinated force through clever builds.
Game Modes
Single player
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