
IGDB
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Broken Sword 2.5: The Return of the Templars is a fan-crafted adventure bridging the first two games and the events leading to the third. It sticks to classic 2D point-and-click mechanics with a mouse-driven interface. Characters like George, Nico, and André return alongside newcomers like historian Jimmy McLaugh. The cursor shifts to reflect actions at hotspots, inventory management is core to solving puzzles, and dialogue options appear as clickable icons. Players alternate between George and Nico, with occasional permadeath moments that add tension to the narrative. The project stands out for its polish despite being a fan effort. New locations and cutscenes match the tone of the original series, with German and English voice work including some returning actors. Set during a confusing year for George, marked by a mysterious telegram about Nico’s supposed death and his grandfather’s passing, it leans into the series’ signature blend of mystery and historical intrigue. Community reviews highlight its faithful recreation of the Broken Sword vibe, though its 2008 release date means it lacks the technical polish of modern adventures.
The series' protagonist George Stobbart leaves Nico for one year because of an important trip to the USA. During that time, his grandfather dies of cancer. While in the USA, he receives a telegram from France detailing the death of Nico. Bewildered, he hastily travels back to France only to discover Nico is still alive and not surprised about the telegram at all. The unexpected reunion does not please her and she asks him to leave immediately. While at Cafe della Chandelle Verte in Paris trying to put everything together, George receives an alarming message from French inspector André Lobineau about Nico. It may turn out the Neo-Templars still exist.
Game Modes
Single player
IGDB Rating
65.0
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